Patch Tale
LATEST NEWS / 2026.06.28

Mario Kart World Version 1.8.0 patch notes add SNES tracks & two Knockout Tours

NewsThere are 10 new raceable tracks across multiple modes, and the Propeller Rally and Turnip Rally have been added to Knockout Tour. TJ Denzer September 9, 2026 12:55 PM Image via Nintendo 1 Mario Kart World has…

Mario Kart World Version 1.8.0 patch notes add SNES tracks & two Knockout Tours
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There are 10 new raceable tracks across multiple modes, and the Propeller Rally and Turnip Rally have been added to Knockout Tour.

TJ Denzer September 9, 2026 12:55 PM Image via Nintendo 1

Mario Kart World has received a new update today, with Version 1.8.0 rolling out on Nintendo Switch 2. The update made 10 SNES Mario Kart-inspired tracks that can be found in the open world playable. It also added two new Knockout Tour routes.

Mario Kart World Version 1.8.0 patch notes

A free update for Mario Kart World launches later today!

Play 10 classic courses from Super Mario Kart in VS Race mode and two new Knockout tour routes. #NintendoDirect

Get the update: https://t.co/K9I0I75Mhh pic.twitter.com/1FIL2jzzQY

— Nintendo of America (@NintendoAmerica) September 9, 2026

Nintendo rolled out the latest update for Mario Kart World on Switch 2 alongside accompanying patch notes on its support website. A funny thing about the added tracks is that they’re not fully new (and not just because they were pulled from the SNES Mario Kart). They were in the game, just sitting out in the open world. The map hasn’t changed and these terrains weren’t altered. Nintendo just made them into selectable races. Meanwhile, the Propeller Rally and Turnip Rally add two new routes to Knockout Tour that make use of these options. There are other adjustments and changes to Mario Kart Wo0rld, so read on for the full list of updates.

General

  • Propeller Rally and Turnip Rally have been added to Knockout Tour.
    • You can select these if you have played one of the rallies in Knockout Tour.
  • The following courses have been added to VS Race, Time Trials, and races in Online Play and Wireless Play.
  • Courses you can choose from Mario Circuit
    • SNES Mario Circuit 1
    • SNES Mario Circuit 2
    • SNES Mario Circuit 3
  • Courses you can choose from Ghost Valley
    • SNES Ghost Valley 1
    • SNES Ghost Valley 2
    • SNES Ghost Valley 3
  • Courses you can choose from Choco Mountain
    • SNES Choco Island 1
    • SNES Choco Island 2
  • Course you can choose from Sky-High Sundae
    • SNES Vanilla Lake 1
  • Course you can choose from Koopa Beach
    • SNES Koopa Beach 1
    • Notes: Item panels will appear on these courses instead of item boxes. Item boxes will appear on the race that leads to Mario Circuit.
  • The time for each lap is now displayed in Time Trials.
  • The color of the time difference between the player and ghost data in Time Trials has been changed.
    • When the player time is faster than the ghost, the color is red.
    • When the player time is slower than the ghost, the color is blue.
  • A filter was added to the frame that appears when using Photo Mode on the pause menu.
  • You can now use the Y Button to switch the camera to the player’s perspective while spectating or playing in races, Knockout Tour, or Battle mode.
  • You can now use the R Button to view participants’ real-time rankings when spectating during races or Knockout Tour.
  • You can now switch to Spectator Mode when playing in a room in Online Play or LAN Play.
    • This mode only allows players to watch the game without participating.
    • Press the Y Button from the pause menu after joining a room to switch to Spectator Mode.
  • Up to 26 players can now join a room in Online Play or LAN Play.
    • Up to 24 people can join the game.
    • When there are 24 participants, no one else can join the room until a participant switches to Spectator Mode.
  • The amount of rate fluctuation in races now varies according to the length of the course.
  • The method for calculating rates when the score is the same in Battle has changed.
  • Adjusted slipperiness when covered in Blooper ink.
  • Decreased the number of times that Green Shells, Coin Shells, fireballs, ice balls and Boomerangs bounce off walls.
  • Reduced the amount of time it takes to return to normal after getting crushed by a Thwomp.
  • Increased the amount of time you won’t take damage from Boo after it takes an item from you.
  • Adjusted the probability of obtaining items from item boxes in races and Knockout Tour.
  • Auto-Use Item can now be used even when set to Custom Items.
  • Made it possible to see the following items your rivals may be holding:
    • Coin, ? Block, Kamek, Blooper, Feather, Fire Flower, Ice Flower, Boomerang, Hammer.
  • You can no longer wall ride around the edge of the road in Ghost Valley.
  • Buoys have been added to the race leading from Acorn Heights and Dry Bones Burnout to Boo Cinema.

Fixed Issues

  • Fixed an issue where swinging the controller while jumping at the end of a rail could cause you to jump higher than usual.
    • Time Trials ghosts affected by this issue may be removed from View Rankings without prior notice.
  • Fixed an issue where, after a crash, a player might become trapped after being pushed by a car driving down the road.
  • Fixed an issue in Free Roam where opening the map just before entering a pipe could make the controls inoperable.
  • Fixed an issue where a Spiny Shell would ride along the rail in reverse direction.
  • Fixed an issue where, after going off-track on certain courses, the player would sometimes respawn significantly further ahead.
  • Fixed an issue in Bowser's Castle where a player could get stuck on the lava waterfall while moving through it as a Bullet Bill.
  • Fixed an issue where players would pass through walls when using the Feather in Dandelion Depths.
  • Fixed an issue in Crown City where the finish line tape would disappear after crossing the finish line.
  • Fixed an issue where the final ranking could be wrong when using a Feather to take a shortcut on Mario Circuit.
  • Fixed an issue where driving along the outer edge of a corner on Wario Stadium could cause the player to go off-course.
  • Several other issues have been addressed to improve the gameplay experience.

That covers the Mario Kart World patch notes. Stay tuned to the game’s topic for more news and updates.

Shacknews staff does not use generative artificial intelligence (AI) in their content. Shacknews strictly prohibits the use of its content for AI training or to generate text, including text in the style or format used for this publication. Shacknews reserves all rights to this work.

TJ Denzer Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at [email protected] and also find him on BlueSky @JohnnyChugs.

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