TFT patch 18.2 notes and release date
Riot Games has revealed its second Teamfight Tactics (TFT) Set 18: Enchanted Wilds update. Read on for all of the TFT patch 18.2 notes and more. When does TFT patch 18.2 go live?The release date for TFT patch 18.2 is…

Riot Games has revealed its second Teamfight Tactics (TFT) Set 18: Enchanted Wilds update. Read on for all of the TFT patch 18.2 notes and more.
When does TFT patch 18.2 go live?
The release date for TFT patch 18.2 is Sept. 10.
TFT patch 18.2 notes
Several champions have buffs in TFT patch 18.2, including Akali, Camille, Leona, Varus, Warwick, Yunara, and so much more. Meanwhile, champion nerfs go to Rengar, Sentinel, and Master Yi. In terms of adjustments, they go to the Coven Acolyte and Magic Roll augments plus the Edge of Night item. Other notable changes include lower costs for many Combat Wisps.
Above are all of the highlights. According to the TFT patch 18.2 rundown, this update’s goal is to address some weaknesses. While the first patch had several viable 4-costs, the other options were left behind.
“We had a bunch of small changes, mainly nerfing Cassio and Cinderling, with very tiny nerfs to the 4-costs, and then suddenly a lot of things got exposed, which is like, ‘Hey, these cost buckets, 1, 2, and 5-costs, aren’t that good,'” Tim “Truexy” Jiang said. “Everyone is a lot poorer when units are not as strong, which means that you kind of have to commit early because you don’t have the money to switch to a new comp.”
Therefore, patch 18.2 includes some economy adjustments, conditional systems, plus nerfs to emblems, artifacts, and augments.
Teamfight Tactics patch 18.2 notes
Here are all of the TFT patch 18.2 notes and details, courtesy of Riot Games.
Systems
- XP Per Level
- Level 7 to Level 8: 60 ⇒ 56
- Level 8 to Level 9: 68 ⇒ 64
- Level 9 to Level 10: 68 ⇒ 64
Traits
- Blackthorn
- Health: 175/300/550 ⇒ 175/350/600
- Tank Sacrifice Resists: 15 ⇒ 12
- AD Sacrifice Base AS: 12% ⇒ 14%
- AP Sacrifice Base Mana Regen: 1.7 ⇒ 2
- 130 Essence Coven Cashouts Added
- 2* Caitlyn + 1 Component + 3g
- 185 Essence Coven Cashouts Added
- 1 Completed Anvil + 2* Caitlyn + 2* Camille
- 1 Completed Anvil + 8g ⇒ 1 Completed Anvil + 10g
- 250 Essence Coven Cashouts
- 2 Completed Item Anvils + 12g ⇒ 2 Completed Item Anvils + 20g
- 2* Morgana + Lucky Item Chest + Component Anvil ⇒ 2* Morgana + Lucky Item Chest + Random Completed Item + 3g
- 2x Lucky Item Chest + 6g ⇒ 2x Lucky Item Chest + 18g
- Lucky Item Chest + 2x Component Anvil + Coven Lux + 5g ⇒ Lucky Item Chest + 2x Component Anvil + Coven Lux + 18g
- 1x Artifact Anvil + 1x Completed Anvil + 5g ⇒ 1x Artifact Anvil + 1x Completed Anvil + 18g
- 365 Essence oven Cashouts
- All rewards grant an additional 12 gold.
- 2x Radiant TG + 20g ⇒ 2x Radiant TG + 2* Kennen + 15g
- Fae Golden Pixie Breakpoints
- 1st: 200,000 ⇒ 170,000
- 2nd: 250,000 ⇒ 200,000
- 3rd: 330,000 ⇒ 300,000
- 4th: 420,000 ⇒ 400,000
- 5th: 510,000 ⇒ 500,000
- 6th: 610,000 ⇒ 600,000
- Hunter Targeting Duration for Damage Amp: 4 seconds ⇒ 3 seconds
- Inferno Burn: 1/1/3/3.5% ⇒ 1/1/3.5/4.5%
- Rapidfire AS Per Attack: 3/5/9/15% ⇒ 3/5/8/12%
- Solar
- Initial Bonus Magic Damage: 7% ⇒ 8%
- Bonus Increase per 3-star: 1.5% ⇒ 1%
- Three 3-star Bonus Attack Speed: 18% ⇒ 15%
- Three 3-star Armor and Magic Resist: 15 ⇒ 12
Tier 1 units
- Akali AD Form Mana: 0/30 ⇒ 0/25
- Leona Mana: 40/100 ⇒ 30/90
- Leona Decaying Resists: 60/70/80/100 ⇒ 60/80/100/130
- Varus Ability Damage: 385/580/925/1530 AD ⇒ 415/625/1000/1700 AD
- Veigar Bugfix: Veigar’s AP per kill in his tooltip now matches the actual AP Gained. Visual AP Per Kill: 1.5% > 3% (functionally no change)
Tier 2 units
- LeBlanc Ability Damage: 250/375/565/955 AP ⇒ 260/390/615/1045 AP
- LeBlanc AoE Damage: 85/130/190/325 AP ⇒ 100/150/230 AP
- Kayle Magic Damage On-Hit: 56/84/95 AP ⇒ 62/92/105 AP
- Kayle Wave Damage: 40/40/40/50 AP ⇒ 35/35/35/45 AP
- Shen Shield: 325/400/500/600 AP ⇒ 350/430/550/700 AP
- Warwick AD: 40 ⇒ 45
- Yunara Ability Damage: 150/225/335/570 AD ⇒ 160/240/370/630 AD
Tier 3 units
- Azir Soldier Ability Damage: 40/60/96/165 AP ⇒ 43/65/103/175 AP
- Diana Ability Damage Per Orb: 70/105/170 AP ⇒ 75/115/180 AP
- Diana Shield: 150/275/400 ⇒ 150/275/500
- Kha’Zix Base AD: 30 ⇒ 40
- Mama Beak Base AD: 50 ⇒ 55
- Mama Beak Ability Damage: 20/30/48 AD ⇒ 22/33/48 AD
- Master Yi AD Form: Base AD: 65 ⇒ 60
- Master Yi AP Form: Ability Damage: 140/210/335 AP ⇒ 125/190/285 AP
- Rengar Base AS: 0.8 ⇒ 0.75
Tier 4 units
- Ahri Ability Damage: 425/640 AP ⇒ 455/685 AP
- Ahri Ability damage fall off Per Hex: 20% ⇒ 21%
- Brambleback Base AD: 115 ⇒ 120
- Brambleback Armor Ignore Base: 10% ⇒ 15%
- Brambleback Leap Damage: 170/255 AD ⇒ 155/235 AD
- Ezreal Primary Ability Damage: 235/355 AD ⇒ 250/375 AD
- Sentinel Now targets the largest line of enemies. No longer required to include his current target
- Sentinel Ability Shield: 400/500 AP ⇒ 350/450 AP
- Nidalee AP Form: Nidalee Empowered Attack Damage: 285/425 AP ⇒ 300/450 AP
- Zyra Ability Damage: 37/55 AP ⇒ 35/53
Tier 5 units
- Ashe Bugfix: No longer can sometimes target the wrong line of enemies.
- Ashe Arrow Damage: 440/660 AD ⇒ 465/700 AD
- Ivern Starting Hexes: 2 ⇒ 3
- Ivern Shield: 165/300 AP ⇒ 185/350 AP
- Ivern Ability Damage: 140/210 AP ⇒ 155/235 AP
- Kennen is now better at targeting groups of enemies for his Firestorm
- Lux Ability Damage: 355/550 AP ⇒ 375/565 AP
- Maokai Mana: 40/100 ⇒ 30/90
- Taric Passive Shield: 175/350 + 10% max HP ⇒ 100/225 + 15% max HP
- Taric Active Heal: 200/300 AP ⇒ 250/375 AP
Items
- Bloodthirster Trigger Health: 40% ⇒ 50%
- Bloodthirster AD/AP: 15% ⇒ 18%
- Bloodthirster Shield: 25% max HP ⇒ 30% max HP
- Edge of Night Trigger Health: 60% ⇒ 40%
- Edge of Night Missing Health Heal: 20% ⇒ 15%
- Hand of Justice Base AD/AP: 15% ⇒ 18%
- Hand of Justice Base Omnivamp: 12% ⇒ 15%
Radiant items
- Radiant Bloodthirster Trigger Health: 40% ⇒ 50%
- Radiant Bloodthirster AD/AP: 30% ⇒ 40%
- Radiant Bloodthirster Shield: 50% max HP ⇒ 60% max HP
- Radiant Edge of Night Trigger Health: 60% ⇒ 40%
- Radiant Hand of Justice Base Omnivamp: 24% ⇒ 30%
Artifacts
- Blighting Jewel MR Reduction: 4 ⇒ 3
- Flickerblades AS Per Attack: 5% ⇒ 4%
- Forbidden Idol Health: 400 ⇒ 500
- Luden’s Tempest On-Kill Flat Damage: 100 ⇒ 130
- Silvermere Dawn AD: 125% ⇒ 150%
- Wit’s End On-Hit Damage: 30/55/75/95/115 (stage 2-5) ⇒ 25/45/65/85/100
Emblems
- Brawler Emblem Health: 250 ⇒ 150
- Fae Emblem Health: 250 ⇒ 200
- Fae Emblem AD/AP: 15% ⇒ 10%
- Hunter Emblem Base AD: 30% ⇒ 25%
- Invoker Emblem AP Per Mana Spent: 10% ⇒ 8%
- Juggernaut Emblem Health: 350 ⇒ 250
- Primal Emblem Attack Speed: 25% ⇒ 35%
- Sprykin Emblem Rider Bonus Attack Speed: 30% ⇒ 20%
- Sprykin Emblem Base Resists: 20 ⇒ 15
- Sprykin Emblem Additional Rider Resists: 20 ⇒ 15
- Vanguard Emblem Armor/MR: 30 ⇒ 25
Augments
- Baron’s Lair Stats given: 5% ⇒ 4%
- Capital Gains II Starting gold: 2 ⇒ 3
- Cursed Crown no longer grants 4% Durability
- Consuming Flora Emblem Trait Effectiveness: 200% ⇒ 150%, now exclusive to 1 player per lobby
- Coven Acolyte now exclusive to 1 player per lobby together with Dark Ritual
- Dark Ritual now exclusive to 1 player per lobby together with Coven Acolyte
- Dark Ritual AP from cashouts
- Cashout 1: 5 ⇒ 7
- Cashout 2:12 ⇒ 15
- Cashout 3:40 ⇒ 50
- Cashout 4:60 ⇒ 75
- Cashout 5:100 ⇒ 125
- Cashout 6: 175 ⇒ 200
- Cashout 7: 250 ⇒ 300
- Dummify HP per round: 1000 ⇒ 1150
- Going Long XP is only granted after Player Combat
- Gold Destiny+ Gold: 6 ⇒ 5
- Golden Dragon Durability: 20% ⇒ 15%
- Hold The Line AP given: 9% ⇒ 10, AD given: 8% ⇒ 9
- Investment Strategy II HP given: 9 ⇒ 10
- Magic Roll: Fixed a bug where the champion reward gave less gold than intended
- Prismatic Destiny+ Gold: 10 ⇒ 7
- Shimmerscale Essence Delayed rounds: 7 ⇒ 8
- Spreading Roots now grants 1 emblem immediately and 1 after 3 rounds. Initial Gold removed.
- Spreading Roots+ no longer grants a reforger
- Trait Ladder now exclusive to 1 player, 10 trait cashout: 18 Gold, 11 trait cashout: Tactician item
- Trait Tree Plus and Cooking Pot are now mutually exclusive
- Unrivaled Mana gained from Kha’Zix to Rengar: 70% ⇒ 50%
- Unrivaled Healing from Rengar to Kha’Zix: 50% ⇒ 25%
Wisps
- Combat Wisps
- Barrier Cost: 4g ⇒ 3g
- Backrow Star Cost: 3g ⇒ 1g
- Borrowed Gear Now gives item at the beginning of combat phase
- Bunch-o-Belts Cost: 2g ⇒ 1g
- Combust Cost: 5g ⇒ 3g, Max Health Damage: 15% ⇒ 12%
- Downpour Cost: 3g ⇒ 2g
- Infliction Cost: 6g ⇒ 4g
- Ironwood Cost: 3g ⇒ 2g
- Late Bloomer Cost: 6g ⇒ 4g
- Lightning Storm Cost: 5g ⇒ 3g
- Lightning Strike Cost: 2g ⇒ 1g
- Blaze Cost: 5g ⇒ 3g
- Fellowship Gold: 4g ⇒ 3g
- Giant’s Aura Cost: 5g ⇒ 3g
- Hero’s Entrance Gold: 4g ⇒ 2g
- Hireling Cost: 5g ⇒ 2g
- Iron Core Cost: 2g ⇒ 1g
- Killing Frenzy Cost: 3g ⇒ 2g
- Killer’s Regret Cost: 2g ⇒ 1g
- Mana-Rich Soil Cost: 3g ⇒ 2g
- Petrify Shields Cost: 2g ⇒ 1g
- Potted Stonebark Cost: 2g/1g ⇒ 1g/0g
- Potted Lifebloom Cost: 2g/1g ⇒ 1g/0g
- Phantom Emblem Cost: 3g ⇒ 2g
- Radiantize Cost: 4g ⇒ 3g
- Revenge Cost: 3g ⇒ 2g
- Solitude’s Cloak Cost: 3g ⇒ 2g
- Stand Alone Cost: 3g ⇒ 2g
- Supercritical Cost: 3g ⇒ 2g
- Treetop Archers Cost: 5g ⇒ 3g
- Tremors Cost: 4g ⇒ 3g
- Yordle Spirit Cost: 3g ⇒ 2g
- Economy Wisps
- Cutpurse: Cost: 3g ⇒ 2g, Gold Chance: 15% ⇒ 20%
- Good Loss Cost: 5g ⇒ 4g
- Payday Cost: 4g ⇒ 3g
- Slow Study Cost: 4g ⇒ 2g
- Shop Wisps
- All Fives Cost: 10g ⇒ 8g
- All Fours Cost: 4g ⇒ 3g
- Border Village Cost: 6/4g ⇒ 3/2g
- Field of Mice has been Removed
- Flash Fire Cost: 2g ⇒ 1g
- Middle Path Cost: 6/4g ⇒ 4/3g
- Roly-Polys Cost: 4g ⇒ 3g
- Search Party Cost: 3/1g ⇒ 1/0g
- Starting Town Cost: 3/2g ⇒ 2/1g
- Other Wisps
- Potioncraft Cost: 3g ⇒ 2g
- Smurfing Cost: 7g/6g ⇒ 6g/5g
Small changes
- 3-star 4-cost units
- Brambleback Armor Ignore: 10 + 50% AP ⇒ 10 + 70% AP
- Brambleback Leap Damage: 600% AD ⇒ 1000% AD
- Brambleback Bonus Ability AD: 280% ⇒ 300%
- Nidalee AD Form Ability Damage: 2500% AD ⇒ 3000% AD
- 3-star 5-costs units
- Gnar Rage Per Attack: 5 ⇒ 20
- Gnar Resist Reduction: 100 ⇒ 250
- Gnar Bonus Health: 10000 ⇒ 15000
- Lux Laser Damage: 5000 AP ⇒ 6500 AP
That’s all for now. Stick around esports.gg for more TFT news, interviews, and updates.